00:00
00:00
QuietBenchZen
I welcome feedback on all of my games, please don't be afraid to tell me what you think.
Can follow updates on new games here: https://twitter.com/QuietBenchZen
For business inquiries, please contact QuietBenchZen@gmail.com

Joined on 10/29/20

Level:
2
Exp Points:
20 / 50
Exp Rank:
> 100,000
Vote Power:
1.98 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Medals:
7

Vine Game Feedback

Posted by QuietBenchZen - 6 days ago


Thanks to everyone who gave my new project a try and left feedback.


From your notes, I'm going to focus on a few things for the next version

  • Performance improvements. Got a lot of reports of serious unplayable lag so I'm gonna make it a priority to get that fixed
  • Tighter controls. A little too floaty, will be tightening up the main controls
  • Unclear Tutorial. Some people were confused by how damage works and said that the tutorial was a bit non representative of the game, that should be an easy fix.
  • More obvious enemies. Some players reported the enemies not being prominent enough and it not being clear what damages you and what doesnt. There are some easy adjustments to make that should improve there.


Thanks again for giving the game a try, I really appreciate it! Link to the game is below if you want to help playtest and provide feedback that will guide what I work on and fix.



1

Comments

Comments ain't a thing here.